CONTINENTAL CITYGOLF CLUB
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CONTINENTAL
CITYGOLF CLUB
 
 

CODE OF ETHICS

Valid from May 1, 2021 until revoked.

This Code of Ethics applies to all cases not covered by the Golf Rules, the Footgolf Rules, the Federal Competition Rules or the Competition Rules. In the event of an overlap, the original rules will apply, but the club penalties will not be ignored. Footgolf players are not subject to special golf rules, but all other regulations are applied.

Dress code

  • Only impeccably dressed players are allowed on the golf course.
  • Tracksuits, military style and patterned trousers, and combat clothing, coveralls, overalls, workwear, swimwear - in any type and color are not acceptable as trousers.
  • Only collared top clothing covering the entire upper body may be worn.
  • Tops for ladies with or without sleeves, without back or straps are not allowed even in the driving range.
  • Golf shoes (with soft stops), running shoes or soft-soled shoes are allowed. 
  • Shoes with heels higher than 1 cm, boots and beach loafers are prohibited.

The dress etiquette is highly recommended on the driving range but not required. For non-golfers the dress etiquette is not required in the clubhouse, and the on the terrace.

Minimum age

There is no age restriction on the use of the golf course. However, children under the age of 12 may only play on the court if accompanied by a responsible adult.

The speed of the game

  • Keep a one-stroke tracking distance behind the group in front of you.
  • The normal playing time of the track is 80 minutes.

Rules applied on teeing-ground

  • Do not bring a golf cart, a trolley or an electric car to the tee, do your warm-up outside of the tee before your turn.
  • Preselect and prepare the striker you intend to use. 
  • Limit to a maximum of 2 practice swings, broken tees should be placed into the designated area.

On the fairway

  • Approach your ball at a determined pace.
  • As you approach the ball, plan the stroke and select the striker. 
  • Strike up to 2 practice swings. Also keep an eye on the balls of fellow players.
  • Always hit a temporary (provisional) ball if the original may be lost or is off the field.
  • If at any stage you have reached the double par, pick up your ball and move on.

On the green

  • Park your golf cart behind or next to the green, on the side closer to the next tee.
  • Correct your own pitchmarks, do not step on other players’ rolling line.
  • Place softly the flag to the green, further away from the rolling line.
  • Plan your throwing direction while other players are rolling.
  • Immediately remove your ball from the whole after you scored in and do not use your bat to remove your ball from the whole.
  • Once you have finished place the flag back and immediately leave the green.
  • Fill in the score card on the next tee.

At the course in general

  • The player can only play the course sections in order. It is strictly forbidden to play golf course sections differently from the order of the courses!
  • It is forbidden to practice on the golf course. 
  • Do not hunt for abandoned balls.
  • Limit the ball search time to 3 minutes.
  • Place back knocked out lawns, rake bunkers, repair ball marks.
  • Do not play on areas marked with blue pales and with the sign „area under reconditioning”.
  • Follow the signs on the posted signs and comply with staff requests.
  • Playing with a range ball, stealing a range ball, and playing without authorization on a given course (lack of green fee or annual membership), practice is punishable by an immediate fine, and a second time exclusion from the entire golf club area.
  • Do not cross the area between a green and a bunker close to it or a water hazard close to it by trolley or by golf cart.
  • Keep it clean! Do not throw rubbish or stumps on the field, remove it from the striker and the green area. Collect garbage left by others as well. For smokers, we recommend an ashtray that can be attached to a golf bag.

Coaching

  • At Continental Citygolf Club only the contracted partners can provide training. 
  • Any activity that seems like training will be considered as training. 

Security rules

  • To protect safe play and the physical integrity of others, please observe the following:
  • If you lose sight of the ball hit, warn others with a “fore” shout. 
  • If you hear a „fore” shout, do not look around just bend over, protect your head with your hands.
  • Know the average batting distance of the striker.
  • Always stand away from the person just hitting.
  • Do not approach a player who is swinging, keep distance.
  • Do not stroke on par 3 until the previous flight or player has left the stage. On Par 4 do not stroke while the forward going flight or player is within strike distance.
 

COURSE DESCRIPTIONS (birdie book)

1.Hole (PAR 3, HCP 11 man: 111 m, woman: 100 m)

Beginner’s tip- to avoid the chance of hitting the bunker, take a short iron from the tee so that you can hit the fairway. For your second shot, be careful where you hit the green, as it slopes right to left, so no matter the pin position, always aim to the right of the green.

Experienced golfer’s tip- before choosing your club, check the wind, as  it will affect a high shot. When conditions are ideal, a pitching wedge or 9-iron targeting the right hand side of the green should bring your ball to rest close to the hole.

2. Hole (PAR 4, HCP 5, man: 255 m, woman: 233 m)

Beginner- this almost 260 m hole may seem long and strange at first, but don’t worry. With a medium iron you can reach the green in three or four shots. It is very useful if you are able to keep the ball on the left of the fairway.

Experienced golfer’s tip- a great opportunity for someone with confidence in their swing to use driver, but the pin position can be deceptive as it is easy to go through the green with your second, taking you out of bounds. It may be better to use a fairway wood or hybrid from the tee, then a pitching wedge should get you onto the green.

3. Hole (PAR 3, HCP 17, man: 99 m, woman: 83 m)

This short hole should only need a wedge to hit the green, but beware- it slopes steeply right to left, so aim right from the tee.

4. Hole (PAR 3, HCP 9, man: 130 m, woman: 115 m)

Beginner- this longer par 3 is easier than it looks, although your tee-shot can easily run through the green. A medium iron should help you hit the fairway just in front of the green, allowing you to chip it close to the pin with your second shot.

Experienced- this is the most open hole on the course, where the first shot can be easily affected by the wind and weather conditions. However, the fairway is straight and flat, so try to keep the ball low.

5. Hole (PAR 3, HCP 7, man: 122 m, woman: 110 m)

Beginner- the big drop from tee to green means just a short or medium iron is required from the tee. The fairway is very friendly, as it will help the ball roll towards the green, which can be reached in one shot.

Experienced- club choice is important as the drop from tee to green can help the ball roll through the green, so try choosing one club less than you normally would for this distance.

6. Hole (PAR 4, HCP 3, man: 233 m, woman: 218 m)

6th- the motto for this hole is use your brain, not your muscles. This is the most technical hole on the course, so it’s best not to take risks here. The target from the tee is the middle of the fairway, using the club which is most comfortable for you for around 130 m. For beginners, it may be best to take a short iron from the tee, then another short iron to reach the dog-leg, followed by an easy wedge to the green- however, beware the drop from fairway to green, as if you hit over the green, you could easily go out of bounds.

7. Hole (PAR 3, HCP 13, man: 109 m, woman: 101 m)

Beginner- this hole looks very tempting, however don’t fall into the trap- use a short iron from the tee to lay-up in front of the green,  then a good chip should get you close enough to make par.

Experienced- in calm conditions, a wedge is enough to hit the green, but club up in a strong wind. As the tee markers can move as much as 15 m, check for the distance marker at the side of the tee for an accurate distance

8. Hole (PAR 3, HCP 15, man: 110 m, woman: 97 m)

Beginner- play this hole in a similar manner to the previous hole, taking into account the fact that the green is wide but not deep, and a little higher than the fairway, so it’s worth using a pitch shot for your second shot to the green

Experienced- as the green is higher and there is often a strong headwind, it’s worth taking a club extra for this tee shot

9. Hole (PAR 4, HCP 1, man: 282 m, woman: 266 m)

Beginner- the hill next to the cart path is marked by green topped red stakes, as it is a biohazard. If you play your ball into this area, don’t look for it, just drop a new ball, one club length from the entry point, under penalty of one stroke. Take note of the hazard positions, and play a risk free strategy on this hole

Experienced- if you hit your driver less than 230m, it’s worth aiming at the middle of the lake from the tee, as you will have a nice line for a wedge or short iron to the green. If you play longer than 230m, take a line over the right hand side of the fairway bunker, which will leave a short pitch to the green, and a possible birdie chance.

HOUSE RULES

Valid from 01.05.2021 until revoked.

Guests and players staying at the area of Continental Citygolf Club are required to follow the rules below. By purchasing an annual club membership, green fee, physical or virtual driving range token all players agree to the rules listed below.

I. Use of driving range

Our priority is security and the physical integrity of the players, therefore:

  • To prevent accidents, please always pay attention to your surroundings and other players.
  • Be aware of the average hitting distance of your striker. 
  • It is forbidden to willingly strike the ball over the net of the driving range, especially the rear net separating the 6th section. Violation of the rule draws an immediate fine.
  • It is forbidden to collect practice balls in the driving range, it is only possible in the areas of pitching and putting greens. Violation of the rule draws a fine.
  • Pitch marks and knockouts must be repaired in the practice areas as well in accordance with the etiquette.
  • To practice the short game, please use the pitching green.
  • Pitching is only allowed from inside the area marked with a square rope.
  • Chipping is allowed from the designated location indicated by the board
  • It is forbidden to practice with pitch strikes on the putting green.
  • During the practice of a short game please always pay attention to other players.
  • Smoking is allowed only in designated areas.
  • Booking of the tee mat is not allowed
  • After usage, please put the empty baskets back in their place next to the ball dispenser.
  • Please mute your mobile phone and other electronic device in the area of the driving range.

Each person can use the practice area at their own risk!

II. Use of the golf course

The rules for using the golf course apply to all golfers and guests. You must comply with the general code of ethics for golf, formulated by the Hungarian Golf Association, as well as the Continental Citygolf Club's Rules of Procedure, Code of Ethics and Local Rules. In particular:

  • Code of conduct.
  • Dress codes.
  • The importance of security. Everyone plays at their own risk on the field and it is their duty to pay attention to other people.

Tee time booking:

  • It is obligatory to book tee time for the field game on the club website or through Chronogolf system, otherwise we cannot guarantee the possibility of playing.
  • At the booking every player’s name is required even if one person makes the booking for several players. 
  • It is forbidden to use fictitious names.
  • The reception can decline single person flight bookings or can offer the possibility to join to 2 or 3 people flights.
  • At peak booking times the reception can combine smaller flights to a 4 people one.
  • One person and one flight can book a maximum of 18 holes a day. After finishing, depending the availability of the course a new round can be started, but pre booking for these tee times are not possible. 
  • The player must cancel the tee-time at least 2 hours before the start (in person or on the given phone number or email on the website) 
  • Sanction of the non-cancelled tee times:
    • at first, written warning.
    • at second, disabled access to the Chronogolf system, after that the player can only book tee-time in person or through email or phone 
    • at third, the player can only book tee-time in persona t the reception of the clubhouse for the remaining available times for no later than 60 minutes 
  • The maximum number of people in a flight is 4. Each flight can be accompanied by only one non-golf player. 

Starting the game:

  • Every player needs a valid bag tag or green fee card that the marshal can check on the field at any time without prior notice.
  • Every person with a tee time booking needs to check in at the reception before starting the game.
  • Every player needs to be at the tee at least 5 minutes before the booked time. 
  • Transportation to the tees and range is only availbale for players above 55 years of age. 
  • Every player needs to have their own golf bag and equipment otherwise they have to hire at the reception. With one set only one person can play at a time.
  • It is strictly forbidden for a player to play with more than one ball or range ball at a time! At the request of the marshal, the ball in play must be shown. Playing with range ball draws an immediate fine, at second time exclusion from the entire golf club area.
  • A dog on a leash is allowed in the golf club area, including the golf course.
  • Strollers, bicycles and other non-golf equipment are not allowed on the golf course.

The speed of the game:

  • Complience of the starting time of tee time is mandatory! Failure to do so will result in the player losing their right to start. After this, you can only book a new tee-time at the reception in person, depending on the free tee-times.
  • The daily game speed must be observed. If necessary, by skipping a section or merging groups of players. The marshal is entitled to take such measures.
  • The normal playing time of the track is 80 minutes.
  • POP table is under development
  • In the event of congestion, when successive flights catch up, the following rules apply. To comply with these rules, both players and marshal can draw each other’s attention and everyone is required to act accordingly.
  • If a player moves slower than the specified level time, they must pick up the ball and advance to the next stage, avoiding obstructing the flight behind her.
  • If a golfer catches up with the players of the flight in front of them, but they are still within the specified level time (i.e., they are not moving slowly, but the player behind them is moving faster than the level time), they can politely let the filght behind them. However, this is only possible if there are no other golfers on at least one complete section before the flight, otherwise congestion will develop on the sections ahead if released in advance.

For a pleasurable time, please observe the following ethical standards:

On teeing ground:

  • Do not bring a golf cart, a trolley or an electric car to the tee, do your warm-up outside of the tee before your turn.
  • Preselect and prepare the striker you intend to use. 
  • Limit to a maximum of 2 practice swings, broken tees should be placed into the designated area.

On the fairway:

  • Approach your ball at a determined pace.
  • As you approach the ball, plan the stroke and select the striker. 
  • Strike up to 2 practice swings. Also keep an eye on the balls of fellow players.
  • Always hit a temporary (provisional) ball if the original may be lost or is off the field.
  • If at any stage you have reached the double par, pick up your ball and move on.

On the green

  • Park your golf cart behind or next to the green, on the side closer to the next tee.
  • Correct your own pitchmarks, do not step on other players’ rolling line.
  • Place softly the flag to the green, further away from the rolling line.
  • Plan your throwing direction while other players are rolling.
  • Immediately remove your ball from the whole after you scored in and do not use your bat to remove your ball from the whole.
  • Once you have finished place the flag back and immediately leave the green.
  • Fill in the score card on the next tee.

At the course in general

  • The player can only play the course sections in order. It is strictly forbidden to play golf course sections differently from the order of the courses!
  • It is forbidden to practice on the golf course. 
  • In order of safety:
    • If you lose sight of the ball hit, warn others with a “fore” shout. 
    • If you hear a „fore” shout, do not look around just bend over, protect your head with your hands.
    • Always stand away from the person just hitting.
    • Do not stroke until the previous flight or player has left the stage. 
  • Do not hunt for abandoned balls.
  • Limit the ball search time to 3 minutes.
  • Place back knocked out lawns, rake bunkers, repair ball marks.
  • Do not play on areas marked with blue pales and with the sign „area under reconditioning”.
  • Follow the signs on the posted signs and comply with staff requests.
  • Playing with a range ball, stealing a range ball, and playing without authorization on a given course (lack of green fee or annual membership), practice is punishable by an immediate fine, and a second time exclusion from the entire golf club area.
  • Do not cross the area between a green and a bunker close to it or a water hazard close to it by trolley or by golf cart.
  • Keep it clean! Do not throw rubbish or stumps on the field, remove it from the striker and the green area. Collect garbage left by others as well. For smokers, we recommend an ashtray that can be attached to a golf bag.

III. Rent and use of golf cart

  • A golf cart can only be rented by a person over the age of 18 with a valid driver's license.
  • The person driving the golf cart is responsible for all events that occur during the use of the golf cart and is obligated to compensate for any damage caused.
  • Up to 2 people can travel in a golf cart with a total of 2 golf bags.
  • It is forbidden to drive a golf cart within 5 meters of the edge of the greens and 3 meters from the edge of the bunkers unless a designated road is available. Club penalty: fine, if repeated exclusion from the field.
  • If possible, drive a golf cart on the paved road. If there is no road, use the slightly rough terrain next to the fairway. Under no circumstances should you go on extremely rough, dangerous terrain.

Our colleagues can oblige our guests to follow the rules at any time.

The Continental Citygolf Club reserves the right to refuse access to the golf complex to guests who do not follow the house rules despite a warning.

The Continental Citygolf Club has a video surveillance system. The system is operated by: Continental Golf Klub Kft., 1054 Budapest, Kálmán Imre utca 21.

 

LOCAL RULES

The following Local Rules apply to tournaments organized by the Continental Citygolf Club after April 1, 2020, which overwrite any previously published Local Rules. 

[A] Out-of-play areas

A-1 Out-of-play area

Beyond the fence of the course, as well as the areas of the course surrounded by white stakes and the entire area of the Driving Range are outside the playing areas.

Comment: The area outside the playing area is defined by the inside of the fence posts and white stakes. Vertical columns are considered to be fence columns, oblique auxiliary columns holding the main columns can be ignored. The ball cannot be played if it is completely beyond the inside of the fence posts or white stakes.

A-2 Inside, out-of-play area

Section 6, its part closer to section 7 is an out-of-play area, it is marked by white stakes. At the end of the row of stakes, the boundary of the area is formed by the extension of the lines of the last two stakes towards the net separating the 6th and 8th greens.

[B] Penalty areas

B-1 Defining penalty areas

Penalty areas are marked by red stakes everywhere on the field.
Stakes to mark penalty areas are immovable obstacles. Facilitation options are possible according to R&A Regulation 16.1. 

[E] Special facilitations

E-8 Forbidden zones

The red penalty area bordering the right side of Section 9 is a zone entirely out of play, marked by green-headed red stakes.

Playing from the area is prohibited even if there is only the setting is inside the area and the ball is outside. It is mandatory to use relief in the forbidden zone according to rule 17.1e of the R&A Regulations. It is forbidden to enter the area in all cases, you are not allowed to look for the ball. 

[F] Abnormal golf course conditions

F-1 Determination of abnormal conditions

Abnormal track conditions are indicated by blue stakes or lines blown with white paint.

In the general area / a / distance indicators (100-150 meters), / b / parts of the irrigation system, / c / footgolf holes, covers, / d / section signs, benches are all immovable obstacles Facilitation options are possible according to R&A Regulation 16.1. 

Comment: By definition, the artificially paved surface or edge of roads are immovable obstacle, including gravel beds that line driveways. The wheel tracks of dirt roads, trampled trails, and tractor tracks are integral parts of the course from which the ball must be played as it lies, i.e. in accordance with point 9.1 of the R&A Regulations.

F-7 Joining lawn bricks

Penalty free relief may be used in the freshly bricked area / a / in the general area according to R&A Rule 16.1b, / b / putting green according to R&A Rule 16.1d if the ball is in the gap between the lawn bricks or such gaps interfere with the swing. The relief is not valid if the gap only interferes with the start strike. 

Within the turf-bricked area, the network of gaps is considered a single gap, so if the dropped ball stops in another gap, the same confounding factor exists as before. The ball must be dropped again in accordance with Article 14.3c (2) of the R&A Rules in case of repetition it should be placed.

F-23 Temporary stationary obstacles

Billboards, flags, molinos placed anywhere on the course are temporary immovable obstaclesFor these, the R&A Model F-23 local rule model applies.

Comment 1: The disturbing effect also exists when the temporarily immovable obstacle is between the ball and the hole, so it is in the player's stroke line.

Comment 2: The player can also use the relief if the temporarily immovable obstacle itself is out of play. If the ball is on the field of play, the nearest point of relief is / a / which is not closer to the hole, / b / where the disturbing effect no longer exists, and / c / which is not in an obstacle or in the target area. 

[G] Restriction on use of equipment

G-3 Standard golf balls

The use of a range ball on the court is prohibited. Penalty for strike in violation of R&A Model G-3 rule: disqualification and fine, otherwise fine (see Rules).G-7 

The use of high-heels, cleats shoes and spiked shoes on the course is forbidden.

[J] Suspension of the game

J-1 Stop and restart the game

Signals used to suspend or resume play are as follows:

  • 1 long horn signal: immediate suspension of play in an emergency.
  • 3 consecutive quick horn signals, repeated: normal suspension, so the given section can still be completed, but it is no longer possible to start a new section.
  • 2 consecutive short horn signals, repeated: resume play, regardless of the type of suspension stop.
  • In a competition, the suspension of the game is described by point 15 of the MGSZ Competition Rules.

The nearest shelters, assembly points, and escape routes are listed on the evacuation plan posted on the clubhouse notice board. 

[K] The pace of play

K-2 The pace of game in a stroke play tournament

  • Depending on the length and difficulty of the stage, the Competition Committee will determine the playing time for each stage and the total playing time for the preset round.
  • A group holds its position if it does not exceed the playing time set for the completed stages during the round. The level time in 9 stages is 100 minutes (1 hour and 40 minutes). 
  • The pace of the game, the handling of the groups eliminated from the position, and the penalty of the slow game are set in point 14 of the MGSZ Competition Rules.

K-3 The pace of the game in Stableford tournament

Almost the same as the K-2. but the difference is that the penalty points must be deducted from the total score of the round. Regarding the pace of the game, point 14 of the MGSZ Competition Rules is in force.

K-5 Reduced penalties

Penalty in case of slow play: verbal warning for the first time, 1 punch for the second time, 2 more punches for the third time (in addition to the penalty received for the second time), disqualification for the fourth time.

Clause 14 of the MGSZ Competition Rules is in force in connection with the reduced penalties.

Any violation of the Local Rules will result in a General Penalty, which means the lose of section in case of Match Play and the penalty of two strokes in case of Stroke Play.